Title Assistive Technology Design for Intelligence Augmentation
Author Stefan Carmien
ISBN 9781627057943
List price USD 60.00
Price outside India Available on Request
Original price
Binding Paperback
No of pages 172
Book size 172 x 242 mm
Publishing year 2016
Original publisher Eurospan Publishers
Published in India by Eurospan Publishers
Exclusive distributors Viva Books Private Limited
Sales territory India, Sri Lanka, Bangladesh, Pakistan, Nepal, .
Status New Arrival
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Assistive Technology Design for Intelligence Augmentationpresents a series of frameworks, perspectives, and design guidelines drawn from disciplines spanning urban design, artificial intelligence, sociology, and new forms of collaborative work, as well as the author’s experience in designing systems for people with cognitive disabilities. Many of the topics explored came from the author’s graduate studies at the Center for LifeLong Learning and Design, part of the Department of Computer Science and the Institute of Cognitive Science at the University of Colorado, Boulder. The members of the Center for LifeLong Learning and Design came from a wide range of design perspectives including computer science, molecular biology, journalism, architecture, assistive technology (AT), urban design, sociology, and psychology.The main emphasis of this book is to provide leverage for understanding the problems that the AT designer faces rather than facilitating the design process itself. Looking at the designer’s task with these lenses often changes the nature of the problem to be solved.The main body of this book consists of a series of short chapters describing a particular approach, its applicability and relevance to design for intelligence augmentation in complex computationally supported systems, and examples in research and the marketplace. The final part of the book consists of listing source documents for each of the topics and a reading list for further exploration.This book provides an introduction to perspectives and frameworks that are not commonly taught in presentations of AT design which may also provide valuable design insights to general human-computer interaction and computer-supported cooperative work researchers and practitioners.


Figure Credits

List of Abbreviations



Part 1

Chapter 1: Introduction • Lay of the Land • Assistive Technology (AT): Adoption and Abandonment • Assistive Technology and the Toolkit • Elements of the Toolkit • How to Use this Book

Part 2

Chapter 2: Fundamentals • Artificial Intelligence (AI) ? Intelligence Augmentation (IA); Canonical Paper; AT Examples; Conclusion • Design for Failure; Introduction; Domain Background; Background; Error; Intelligence Augmentation; Canonical Paper; AT Examples; Conclusion • Distributed Cognition; Examples of DC in Our Daily Life and Marks of DC; Canonical Paper; AT Examples; External and Internal Scripts; Conclusion • Scaffolding; Canonical Papers; AT Design Examples; Conclusion • Situated Action/Cognition; Canonical Paper; AT Examples; Conclusion • Socio-technical Environments; Canonical Paper; AT Examples ; Conclusion • Universe of One; Canonical Papers; AT Example; Conclusion • Wicked Problems; Canonical Paper; AT Examples; Conclusion

Chapter 3: Models • Dyads; Canonical Paper; AT Examples; The ASSISTANT System; Conclusion • The Importance of Representation; Canonical Paper; AT Example; Conclusion • Tools for Living and Tools for Learning; Tools for Learning; Canonical Paper; AT Examples; Conclusion

Chapter 4: Technique • Plans and Actions; Canonical Paper; AT Design Examples; Conclusion • Low-Hanging Fruit; Canonical Paper; AT Example; Conclusion • MetaDesign; Canonical Paper; AT Example; Conclusion • Personalization; Canonical Papers; AT Design Examples; Conclusion • Symmetry of Ignorance; Canonical Paper; AT Examples; Conclusion

Chapter 5: Things to Avoid • Diagnosis and Functionality; Design with Diagnosis; Canonical Paper; AT Design Examples • I Have a Theory; I Have a Cousin; Theory; Cousin; Canonical Paper; AT Examples; Conclusions • Islands Of Ability; Canonical Paper; AT Design Examples

Part 3: Further Study

Chapter 6: Source Documents for Each Idea • Artificial Intelligence (AI) Intelligence Augmentation (IA) • Design for Failure • Distributed Cognition • Scaffolding • Situated Action/Cognition • Socio-technical Environments • Universe of One • Wicked Problems • Dyads • Importance of Representation • Tools for Living and Tools for Learning • Plans and Actions • Low-Hanging Fruit • MetaDesign • Personalization • Symmetry of Ignorance • Diagnosis and Functionality • I Have a Theory; I Have a Cousin • Islands of Ability

Chapter 7: Conclusion


Author Biography

About the Author:

Dr. Stefan Carmien is a staff scientist at the Tecnalia foundation. His work focuses on ubiquitous and mobile assistive technologies and context-aware systems, involving the study of the socio-technological environment, its context, and the human user and deep personal configuration (meta-design) and end-user programming (within a distributed cognition framework) as a solution to technology abandonment. He has also performed studies on image recognition and cognitive disabilities in memory and recall. He was most recently the PI for ASSISTANT, EC project supporting use of public transportation by elders with disabilities. Stefan holds a Ph.D. in computer science with a certificate in cognitive science from the University of Colorado. His Ph.D. work centered on the design of systems for active task support for people with cognitive disabilities and caregivers. He has contributed many peer-reviewed articles, six book chapters, and is the author of the book Leveraging Skills into Independent Living - Distributed Cognition and Cognitive Disability.

Target Audience:

This book is useful for assistive technology designers.

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